A haunting always makes for a good story. This Hong Kong set adventure from 6d6 should keep your players on their toes. Act 1: The Grand Opening The characters all work in a brand new high rise shopping mall. Lots

A haunting always makes for a good story. This Hong Kong set adventure from 6d6 should keep your players on their toes. Act 1: The Grand Opening The characters all work in a brand new high rise shopping mall. Lots
Tonight’s RPG brainstorming session is about things which are lost. Not small things which can fall out of your pocket or get misplaced but BIG things – like cities, continents, planets and dimensions. It can be for any setting or
What happens after a character dies? Is it the end or does a whole, new plane of adventure possibilities arise? This week’s RPG brainstorming topic is adventures, monsters or treasure relating to dead characters. Any setting, any genre, as long
The three great life events – births, marriages and deaths – are the source of joy and sorrow, family gatherings and religious rites. This week’s RPG brainstorming session is about plot hooks arising from these occasions. They can be for
Danger and stress are the stock trade of adventurers in role playing games. This week’s Think tank was about giving our heroes a rest from this and some pleasantries. These are encounters that will leave the characters feeling better for
Since my timezones makes it hard for me to make the think tanks, here’s my few pence worth on some of the ideas we presented. Star Doors: I’m very much picturing these are magi-tech stones circles which you stand in
In this week’s RPG Thinktank we brainstormed ideas for adventures with a Christmas Theme. Siege on Christmas Town (Patrick) Father Winter, enraged at his usurpation by the softer image of St Nicolas has declared war on christmas, a special
As a wise man once said “It’s CHRISTMAAASSS” and this week’s topic for RPG brainstorming is Christmas themed adventures. They can be in any setting and genre but we are looking for plots suitable for a yuletide roleplaying.
It is one of the great cliches of fantasy gaming. The characters start the adventure as strangers in a tavern but are thrown together by events and form a party of adventurers. In this week’s RPG Thinktank we refresh this
This week’s RPG brainstorming is all about ideas for taverns and plot-hooks which turns strangers in a party of adventurers. It is a problem every GM has faced at the start of a campaign – how to get the players’
In our recent RPG Thinktank we discussed scenarios which GMs can drop on the characters when they believe they are on dull, routine space travel. Lost Time In Space On a long, dull voyage the crew slowly come to
The 6d6 RPG team gather together to brainstorm ideas for RPG adventures, monsters, settings and more. This week’s topic is … *Alone In Space* The characters are alone in their spaceship as they make a routine trip. What unexpected danger