So pleased was I with the previous post about potions, this post is all about adventure hooks for those potions. Jittertery – A new gang of street thieves are prowling the streets of Palperroth. They’re robbing large crowds by snatching

So pleased was I with the previous post about potions, this post is all about adventure hooks for those potions. Jittertery – A new gang of street thieves are prowling the streets of Palperroth. They’re robbing large crowds by snatching
Hello stranger, sent here by the RPG Blog Carnival were ya? I’ve got some fine potions here for sale. If there’s nothing you want right now, then I’ll happily sell you recipes; for a price. Jittertery – Made from the
Time mages don’t use blood, spirit or mana to power their spells. They burn time. In exchange for casting all manner of spells time pauses at a location. With preparation a mage can recite a spell that specifies the location.
Why The GM Is Forced To Bribe Players A typical RPG plot involves the party arriving in town and being approached by NPC A because NPC B has been kidnapped by NPC C. The typical response by players to this
The split between traditional and story gaming. Murdering The Plot A while ago I ran our whodunit adventure Mince Pies & Murder for the Indie+ team, gamers who are heavily into games such as Apocalypse World and Fate. These are
Four key reasons why story telling in RPGs is fundamentally different from other media. RPGs Are A Collective & Social Activity The great story telling media – oral, prose, verse, stage and screen – all have one thing in common.
Stories are defined by a basic structure – a skeleton on which the flesh of creativity can be added. The Arrow of Time In Star Trek (the original series) the crew and ship were identical in all regards at the
Written by Ken Spencer and published by Cubicle 7. Rocket Age is a role playing game of retro space adventures set in an alternate 1930s. Rocket Content Rocket Age wastes no time in setting up and introducing the tone of
A bad story will always cause player frustration. A Long Time Ago After the arrival of a new pack drove them from their familiar patch of forest, Ug, Krg and their offspring find themselves in unfamiliar jungle. Hungrily they begin
Why do we care about some games and not others? What Does Caring Mean? Simple answer: Investment The death of a loved one makes us sad because we have invested grey matter in that person. Our brains develop neurons dedicated
The Brain Is A Story Teller Stories are literally how we make sense of the world and not just through the obvious mechanisms of metaphor and fable. To the brain there is no difference between the story of why a
Stories & RPGs is part of the blog about exactly that – stories and tabletop games. It is not about story games versus traditional / OSR dungeon type games though there will be lots on how some types of games