Clyde de Rodez was a merchant of particular ambition. Not content with simply making a good profit, he wanted the largest ship. Going into debt, he commissioned a vast freighter from the royal dockyards. Completion of the ship became consuming
The 6d6 RPG Blog
The Mural on the Wall of The Temple
In the most ancient city of Bryarham is the oldest known building in the world. The Great Temple of Ceremony is dedicated to Wyr the god of the harvest and is a vast stone structure, a perfect cube of fifteen
The Spherical City
In this far flung part of the world, magic is so strong that even topography can be warped. One such weirdness is the Spherical City Upon Isar. In the middle of a vast flat plain sits a crater that is
Hôtel d’Raccourci
No matter where it is in the world, all the Hôtel d’Raccourci have the same look. They structure is battered, the writing is faded and the architecture is unfashionable. Inside, they are even worse. The staff are unpleasant, poorly trained
The Swamp Chorus
After hearing that all the famous princesses had a chorus of animals to join in when they sung, Princess Eanchith became jealous. To quell her incessant whining her father indulged her. King Dulfa hired a wandering hedge wizard who set
Hong Kong Noir
A noir style adventure set in the tropical neon city of Hong Kong. Act 1: Introductions It’s summer in Hong Kong and the heat is oppressive. It weighs down the air, making it stick to you clothes. Sat in his
A Haunting in Hong Kong
A haunting always makes for a good story. This Hong Kong set adventure from 6d6 should keep your players on their toes. Act 1: The Grand Opening The characters all work in a brand new high rise shopping mall. Lots
The Storm that Thinks
The wizard Glibeus was old and dying as he sought a way to move his mind into something else. Whilst he had a spell that would swap minds, he had grander ambitions. He did not want another weak flesh body;
6d6 Think Tank – Magical Items with a Dark Twist
Tonight’s RPG brainstorming looks at magical items with a dark twist. These are not cursed items or outright evil items, but devices with useful, desirable abilities which have an unpleasant aspect to them. They are items which force characters to
Playing with the Metadata of you 6d6 Character
Character creation doesn’t have to end once all the character points have been spent. If you want more customisation, you can dip into the metadata. Your character has four bits of metadata (defaults in brackets): Dynamic Potential [4], Static Potential
The Ruins of Celcoombe
So this picture of a ruined fishing village popped up on my G+ feed. An image search reveals it to have been taken just off the coast of a Sicilian island called Salina. As the poster Jon Bupp says, this
6d6 Think Tank: How the hell do you lose something that big?
Tonight’s RPG brainstorming session is about things which are lost. Not small things which can fall out of your pocket or get misplaced but BIG things – like cities, continents, planets and dimensions. It can be for any setting or