The 6d6 RPG team gather together to brainstorm ideas for RPG adventures, monsters, settings and more. This week’s topic is … *Alone In Space* The characters are alone in their spaceship as they make a routine trip. What unexpected danger

The 6d6 RPG team gather together to brainstorm ideas for RPG adventures, monsters, settings and more. This week’s topic is … *Alone In Space* The characters are alone in their spaceship as they make a routine trip. What unexpected danger
The end of the world is a great setting for RPGs and post-apocalyptic games have existed since almost as longs as there has been role-playing games. Metamorphosis Alpha was the first in 1976 but it was Gamma World in
Join us for our weekly RPG brainstorming sessions. This weeks topic … In Lovecraftian fiction inhumanity is a running theme, the fear of becoming something other than human, whether mentally physically or spiritually. To represent this in 6d6 lovecraft we
In this week’s brainstorming session we are looking at unique or legendary magic items Never mind the +1 swords or the potions of healing, we want magic items which are truly unique. Maybe they are items of legend, given to
The 6d6 team get together to brainstorm ideas for RPGs, settings, monsters and more. This week, we are discussing Truly Magical Cities. Here is the brainstorming thread on G+ http://ift.tt/1rMeaUl and on Reddit http://ift.tt/ZuOQYA
The 6d6 crew get together to brainstorm ideas for RPGs, adventures, settings and characters. This week, we are taking some ideas for convenient magics from previous shows and look at making them work within the 6d6 RPG.
The 6d6 crew brainstorm ideas for RPGs. This week we are continuing our look at the magic of convenience as we take some of the ideas from the last two weeks and put them into character paths.