Join us tonight for our weekly RPG brainstorming session. This week’s topic is mecha-robots versus giant monsters. Specifically we are looking at what players want from this sort of game? What should the giant robots be able to do? How complex

Join us tonight for our weekly RPG brainstorming session. This week’s topic is mecha-robots versus giant monsters. Specifically we are looking at what players want from this sort of game? What should the giant robots be able to do? How complex
This week’s RPG think tank is about creating the Seven Wonders of the Galaxy for +Joshua Radford and +Razorwind01 ‘s 6d6 Galaxy Setting. We’ve already had some great ideas suggested by G+ people ( see here – http://ift.tt/1psRwyn ) and we will be
This week’s RPG brainstorming is about aliens for a new SF setting. The meeting is open to all so comment if you would like to join in or post your comments below. *6d6 Galaxy* As Humanity spreads across the galaxy,
Our weekly RPG brainstorming session will be building a monster based an image. Open to all, just comment to be invited in to the meeting.
Join us for our regular RPG brainstorming session as we turn our attention to a new monster.
A creative RPG think tank where we brainstorm ideas for worlds, adventures, monsters and more. The think tank is open to all. If you would like to join in and bring your own RPG problems to the table, just comment
Introducing an open meeting for anyone wish to brainstorm RPG ideas with a fellow writers, artists and GMs. Each week one person takes the helm and leads the brainstorming on a particular problem or setting. The process continues during the
Stargazer‘s made some interesting points in a post on errata in RPGs and how we often are unaware of these mistakes when we play the game ( Driveby Nerfing! The recent Wizards of the Coast update to D&D 4th edition…
Running your own games company can be a difficult process but it is worth it when a reader goes above and beyond the call of duty. Such as with this review of Gold Strike!, part of our Open Playtest. The
Shipwrecked on an unknown island filled with strange and deadly creatures and a surprising past, the characters must either escape, learn to survive or become just another victim of The Savage Island. The Savage Island is an introductory 1st level
Here are five adventure hooks for travelling adventures for this month’s Blogger’s Carnival. 1. Shipwrecked This one works in just about any game system whether low fantasy or high tech. The vessel carrying the party sinks / runs aground /
After 25 years GMing, I had a new experience on Saturday. Running the same scenario in two back-to-back sessions only 20 minutes apart. It proved a very useful play-testing experience. As part of our demonstration day at Chimera I was