Some further points concerning wizards cropped up this weekend in an interesting thread on the RPGNet forums started by Count_Rugen. I posted my thoughts on wizards a few weeks ago including how I voluntarily limited myself to the unfashionable Necromancy
The 6d6 RPG Blog
Origins of Magic in a Fantasy Roleplaying World
In my recent article about fantasy magic I complained about the lack of any explanation for the phenomenon of magic in D&D. Now to be fair to Wizards of The Coast, the more recent editions of the game have a
D&D Dice
Dice in D&D are a life or death matter so what are best dice and how do you get the best from your dice? What Are The Dice in D&D? Platonic Solids and Trapezohedra A platonic solid is one where
Wizards Spell Books
Another thought dawned on me in the context of my recent Wizards article in the context of spell books. How accessible spells are is a huge influence on the breadth of power available to your mage. Corvell is primarily interested
Evil in D&D
What Do We Mean By Evil? D&D’s concept of alignment has always been a decisive idea. It allows clear cut game mechanics such as Protection from Evil spells and the Turning Undead ability that mimic the effects found in fantasy
5 Roleplaying Tips
Staying in character is perhaps the hardest part of roleplaying and after many years gaming I still find it hard, especially when confronted with a brain teasing challenge. Here are my tips for staying in character. Tip #1 – It’s
5 Inspirations for Post Apocalypse Games
Last night, the BBC started showing their remake of “The Survivors”, a post-apocalypse TV series first made in the 1970’s. So I thought it was a good time to look over films & books that have the making of great
Ancients & Moderns: The Starting Age of Characters
In D&D, every character starts at the same age. Not the same chronological ages obviously but the same mental / developmental age. Whether dwarf, elf, half-orc or human, all characters start out as the equivalent of an 18 year old
Roleplaying
When I sit and ponder the games I am involved in, a lot of the time is invariably given over to considering the relationships my characters have with others in the game world. Whether it is about understanding the plot
RPG Character Sheets Suck
Why Character Sheets Suck Almost without exception, RPG character sheets fail to make the player’s life as easy as possible. They are all product of either bad game system design, bad graphical design or bad usability design. It is far
Five Fantasy Films Every Gamer Should Watch
Which Films Should an Fantasy Gamer Watch 5. Lord of the Rings Trilogy I’m just getting this out of the way. All three films are technically excellent and beautifully catch the epic scale of Tolkien’s work but as you have
Fantasy Magic
All the recent articles I have posted about wizards and magic have got me around to thinking about the mechanics of fantasy magic and its attributes. All campaign worlds need some kind of magic, some way of harnessing power to