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The 6d6 RPG Blog

Building the Races of Jimano’s World

February 20, 2015 jfoster RPG Pen & Paper, RPG World Building

In doing this (Race’s of Jimano’s World), I found myself thinking about the common knowledge that comes with the use of standard races. I could paint onto a completely blank canvas and create entirely new races. This is something I’ve

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21 Ways You Could Get 6d6 Super Powers

February 14, 2015 jfoster RPG Character Ideas

All stories have to start somewhere.  For superheroes, what comes before they get their powers is prologue, a background that influences them, but does not define them.  How they got these powers, the origin of their super powers, forms the

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6d6 Thinktank – Superhero Origins

February 13, 2015 Chris RPG World Building

A superhero’s origin and the powers they possess go hand-in-hand. If you are bitten by a radio-active spider you are not going to develop the power to go invisible. In this week’s RPG brainstorming we are exploring superhero origins and

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Too Useful NPCs

February 13, 2015 jfoster RPG Pen & Paper

In role playing games, the primary agents of change are the player characters. Whilst the world around them may be populated by people and places with their own agendas, our focus is with our characters. We see the world and

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The Races of Jimano’s World

February 10, 2015 jfoster RPG Pen & Paper

For our 6d6 Think Tank on creation myths, we delved into creation myths. My own submission was Jimano’s World. The core of the idea is the planet is actually a hermitage for a shy god. His very being shapes the

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Monster Metadata: Part 3 of the Smog Devil

February 6, 2015 jfoster RPG Character Ideas

We’ve got the description (part 1)and we’ve got the advantages (part 2).  Now our beast needs it’s metadata. The metadata in a 6d6 character is about how much potential the character has.  A character uses their advantages by spending potential

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Keeping Disparate Characters Together

February 3, 2015 jfoster Roleplaying Tips, RPG Pen & Paper

Most of us have had that point in a game where a set of characters work together for longer than a single campaign. Usually a character will have a motive for solving the problem at hand, ranging from the greater

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6 Creation Myths for RPG World Building

January 31, 2015 jfoster RPG World Building

Creation myths are the quickest way to give a culture or race history when building your RPG world. They are common across all human societies as they provide an answer to the obvious question of “where did we come from?”

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6d6 Monster Example – The Smog Devil – Part 2

January 30, 2015 jfoster RPG Character Ideas

With our monster described and given some character (see part 1), lets get into the mechanics. On first pass through the paths available in the 100 monster bestiary, I’ve picked out these to start with.  As a note, advantages and paths

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Think Tank Response – Alignment of Stars

January 27, 2015 jfoster RPG Adventure Ideas

Since my timezones makes it hard for me to make the think tanks, here’s my few pence worth on some of the ideas we presented. Star Doors: I’m very much picturing these are magi-tech stones circles which you stand in

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6d6 Thinktank – An Alignment Of Stars

January 24, 2015 Chris RPG World Building

Eclipses and planetary alignments, super-nova and comets may be natural events but they can also signify something magical or terrible is happening. This week’s RPG brainstorming is adventure plots involving astronomical bodies and heavenly signs. The adventures can be for

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6d6 Monster Example – Smog Devil – Part 1

January 23, 2015 jfoster RPG Character Ideas

I went searching the internet for interesting monster images for inspiration and this is a great piece of art by rabbiteyes.  I’ll talk you through how I’m turning image into creature. First Impression – Looks like someone took a giant

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6d6 RPG Tabletop Role-Playing Blog is owned and operated by Chris Tregenza and Jaye Foster.