Amongst the many aspects of role playing games, taking and losing life is a big part of most. Whether you are running or participating in games you can almost always predict that at some point, somebody or something is going
Tag: Role-playing
4 Tips for getting the most from Fantasy Creatures
As a GM, the fantasy creatures you add to your gaming sessions are your characters and for this reason probably the most important aspect of the game as well as the one that can give you the most pleasure. In
Roleplaying Names
Coming up with plausible names for characters, NPCs and even the villages, towns and cities in a scenario or campaign can be a bit of a bind. I love to think I have a creative mind but I often go
Wizards and schools of magic
Some further points concerning wizards cropped up this weekend in an interesting thread on the RPGNet forums started by Count_Rugen. I posted my thoughts on wizards a few weeks ago including how I voluntarily limited myself to the unfashionable Necromancy
5 Roleplaying Tips
Staying in character is perhaps the hardest part of roleplaying and after many years gaming I still find it hard, especially when confronted with a brain teasing challenge. Here are my tips for staying in character. Tip #1 – It’s
Roleplaying
When I sit and ponder the games I am involved in, a lot of the time is invariably given over to considering the relationships my characters have with others in the game world. Whether it is about understanding the plot
Cloverfield in D&D
Thursday night’s game session was canceled due to Pete having the flu so I found myself with an unexpectedly spare evening. One quick trip down to the video store later and I was settling down to watch Cloverfield. After a
Ye Olde Worlde Magic Item Shop
Looking back, one of the biggest mistakes in the 3.0/3.5 editions was the magic item creation rules. This seemingly sensible change fundamentally changed the nature of D&D. Back in the “good old days”, magic items were strange things. There was
D&D Humor
D&D Is No Joking Matter I can’t remember a game session where at some point everyone was not laughing. Playing D&D is fun and the wise-cracking and joking that goes with it are as much part of the session as
Super Heroes Don’t Have To Be Humanoid
Mention Teenage Mutant Ninja Turtles to most people and they think of the cutesy children’s TV / Movie / Merchandising phenomena of the late 80s and early 90s. What most don’t know of is the adult orientated gritty super hero
Free D&D Tavern Settings
Beneath the Screen has a free floor-plan and background notes for a great little tavern / inn useable for D&D or other fantasy systems (Use This Tavern). I love little things like this because one of the things that has