Character creation doesn’t have to end once all the character points have been spent. If you want more customisation, you can dip into the metadata. Your character has four bits of metadata (defaults in brackets): Dynamic Potential [4], Static Potential
Tag: Character Creation
The Toy Haunter
I came up with this idea for one of our think tanks after finding the image. I like it so much I’m going to flesh it out. On the far outer planes exist creatures that feed on your dreams. The
Tips for 6d6 Character Creation
You’ve got your concept and you know the role your character will be filling in the group. The story leader has explained the setting and has given you the standard 70 character points to spend. Here is my advice on
6d6 Thinktank – Boss Encounters With Mooks
Sometimes it is good to have a no-nonsense combat encounter. A chance for the players to roll dice and character’s to crush skulls without worrying about the consequences. Tonight’s RPG brainstorming topic is to think of a standalone combat encounter
Iola, the Faun of Fear
I’m continuing to follow Rich Burlew’s guide to creating a villain. As you can see from the title, I’ve named her Iola. There’s nothing behind this name, it’s simple one that I liked the sound of. Part 1 is here. Step
Campaign Villain For 6d6 Hellenic
A while back I read this old(ish) article by Rich Burlew on creating villains for campaigns. As both an exercise for my creative addictions and to plug 6d6 Hellenic, I’m going to take his 14 steps and build a villain
6d6 Monster Example – The Smog Devil – Part 2
With our monster described and given some character (see part 1), lets get into the mechanics. On first pass through the paths available in the 100 monster bestiary, I’ve picked out these to start with. As a note, advantages and paths
6d6 Monster Example – Smog Devil – Part 1
I went searching the internet for interesting monster images for inspiration and this is a great piece of art by rabbiteyes. I’ll talk you through how I’m turning image into creature. First Impression – Looks like someone took a giant
Zeroth Characters
Character creation in the 6d6 RPG is a fine and splendid thing. Whether you’re using the quick start rules or building something from scratch, with a few key ideas a fully fledged character can be built in minutes. But like
Character Concepts for 6d6 Modern – RPG Think Tank
In tonight’s brainstorming session we will be creating 6d6 RPG characters based on back stories and concepts supplied by the good folks of G+. See the backgrounds here – http://ift.tt/1jz1hv4 The meeting is open and anyone who wishes to join in