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Category: Roleplaying Tips

Whether the Weather in RPGs

April 6, 2016 jfoster Roleplaying Tips, RPG Pen & Paper

This month’s rpg blog carnival is about ways to use weather in RPGs and what role it can play in the narrative. The intro post is here -> Mortaine’s Blog Weather As Plot The weather forms part of the reasoning

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Accessible Games

March 9, 2016 jfoster Roleplaying Tips, RPG Pen & Paper

Accessibility can mean many things.  In the post by Accessible Games announcing this month’s RPG Blog Carnival theme, Jacob Wood encourages us to think about what accessibility is.  In particular, he gives the prompt, “What does accessibility mean to me?”

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5 Simple Ways to Inspire Your Tabletop Roleplayers

February 26, 2016 Chris Roleplaying Tips, RPG Pen & Paper

Roleplaying is a group activity and only when every member of a group is firing on all cylinders will the game really fly. But how do you do it? How can you inspire tabletop gamers to put their heart &

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Tips for Being a 6d6 Game Master

January 20, 2016 jfoster Roleplaying Tips, RPG Pen & Paper

Or as we prefer to call it, the Game Leader.  This isn’t us wanting to have a new name just to be different.  Master is used for someone who has complete control over the game.  In 6d6 that simply isn’t

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Tips for 6d6 Character Creation

May 13, 2015 jfoster Roleplaying Tips, RPG Pen & Paper

You’ve got your concept and you know the role your character will be filling in the group. The story leader has explained the setting and has given you the standard 70 character points to spend. Here is my advice on

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Player Character Infamy

April 10, 2015 jfoster Roleplaying Tips, RPG Pen & Paper

Unless the players characters exist in a vacuum, their actions are going to have effects on their surroundings beyond a trail of dead goblins. Every action they take will eventually be noticed by someone and a reputation will build around

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6d6 Thinktank: Combat Encounters with a Boss & Mooks

April 3, 2015 Chris Roleplaying Tips, RPG Pen & Paper

Sometimes it is good to have a no-nonsense combat encounter. A chance for the players to roll dice and character’s to crush skulls without worrying about the consequences. Tonight’s RPG brainstorming topic is to think of a standalone combat encounter

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6d6 Thinktank – How Far Is Too Far?

March 6, 2015 Chris Roleplaying Tips, RPG Pen & Paper

How far do you go in your game? Vivid descriptions, challenging subject matter, psychological games? Tonight the 6d6 team discuss their own experiences and gaming styles as they find the edges of acceptable roleplaying.

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Keeping Disparate Characters Together

February 3, 2015 jfoster Roleplaying Tips, RPG Pen & Paper

Most of us have had that point in a game where a set of characters work together for longer than a single campaign. Usually a character will have a motive for solving the problem at hand, ranging from the greater

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Making Monsters Different

November 2, 2009 Chris Roleplaying Tips

The best way to shake up a party is for them to encounter a monster they don’t recognize. This is especially effective on players who have that smugness that can only come from an encyclopedic knowledge of the monster manual.

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5 Beginner GM Mistakes (and how to fix them)

September 25, 2009 Chris Roleplaying Tips, RPG Pen & Paper

  1. Lack of Preparation Nothing says “I’m a green GM” more than making the players wait five minutes whilst you try to find the NPC’s stats or work out what happens next. Fortunately this is easy to fix. Read

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4 Tips for getting the most from Fantasy Creatures

December 17, 2008 rob Roleplaying Tips, RPG Pen & Paper, RPG Resources

As a GM, the fantasy creatures you add to your gaming sessions are your characters and for this reason probably the most important aspect of the game as well as the one that can give you the most pleasure. In

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6d6 RPG Tabletop Role-Playing Blog is owned and operated by Chris Tregenza and Jaye Foster.