The 6d6 crew brainstorm ideas for RPGs. This week we are continuing our look at the magic of convenience as we take some of the ideas from the last two weeks and put them into character paths.

The 6d6 crew brainstorm ideas for RPGs. This week we are continuing our look at the magic of convenience as we take some of the ideas from the last two weeks and put them into character paths.
The regular get together to brainstorm ideas for RPGs. This week, we are talking about the magic of convenience. What magic would (or could) exist in a fantasy world which simply makes life a bit easier or more pleasant. Over