For 35 years, the game of D&D has defined role playing. In that time, millions of people around the world have played it and many of them have fallen in love with the game. Few games have developed such a
Thank you everyone who has taken part in this month’s carnival on D&D, either as a blogger or by leaving a comment. Your involvement is very much appreciated and the round up of all the articles will be out tomorrow.
The fourth part of the D&D Carnival – This time focusing on it the game’s future. “On a long enough timeline, the survival rate for everyone drops to zero” The simple truth is that D&D, the product and the brand,
Part of the D&D Bloggers Carnival. 5 Rules for Smart D&D Players It is the moment I love. That moment when the GM stares at you, first in disbelieve and then in realisation of what it means. The moment your
Edition Wars IV: A New Hope For the carnival, I wanted to avoid mindless, repetative Edition Wars over which version of D&D was best so I set a challenge. Play a version of D&D you have never played before
Mad Brew Labs have a round-up of their June Carnival on Steampunk & Klokwerks. There are a whole bunch of great articles with a ideas that work for both Steampunk and non-steampunk games. Great work everyone.
Part of the Bloggers Carnival on D&D It is no exaggeration to say that D&D taught me many of the skills I use everyday. Back in the early eighties, I was spotty, awkward teenager and had already discovered Tunnels &
UPDATE: The D&D Carnival Round-Up contains details of all the articles and blogs taking part in this carnival. The topic for this month’s carnival is D&D. The game that launched it all has had its fair share of ups
Every month the RPG Bloggers Network runs a carnival, a collection of articles on a shared theme. At the start of the month, a new web site in the network hosts the event, sets the theme and starts the ball
Wars are great fun, at least when playing, but large scale wars can be hard on the GM. So here are five wartime plot hooks that need little preparation other than the use of a random encounter table and a