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Author: rob

Death by Red Herring……

March 10, 2009 rob RPG Pen & Paper

Amongst the many aspects of role playing games, taking and losing life is a big part of most. Whether you are running or participating in games you can almost always predict that at some point, somebody or something is going

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Optional Rules for Fantasy Magic Failure

January 21, 2009 rob RPG Pen & Paper

I voiced my wish to see some chance of spell failure in D&D in my recent post about Fantasy Magic. Having been called out by Bonemaster I have put together my suggestions as to how to use spell failure. My

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4 Tips for getting the most from Fantasy Creatures

December 17, 2008 rob Roleplaying Tips, RPG Pen & Paper, RPG Resources

As a GM, the fantasy creatures you add to your gaming sessions are your characters and for this reason probably the most important aspect of the game as well as the one that can give you the most pleasure. In

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Roleplaying Names

December 8, 2008 rob RPG Pen & Paper, RPG Resources

Coming up with plausible names for characters, NPCs and even the villages, towns and cities in a scenario or campaign can be a bit of a bind. I love to think I have a creative mind but I often go

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Wizards and schools of magic

December 6, 2008 rob RPG Pen & Paper

Some further points concerning wizards cropped up this weekend in an interesting thread on the RPGNet forums started by Count_Rugen. I posted my thoughts on wizards a few weeks ago including how I voluntarily limited myself to the unfashionable Necromancy

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Origins of Magic in a Fantasy Roleplaying World

December 4, 2008 rob RPG Pen & Paper

In my recent article about fantasy magic I complained about the lack of any explanation for the phenomenon of magic in D&D. Now to be fair to Wizards of The Coast, the more recent editions of the game have a

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Wizards Spell Books

November 29, 2008 rob RPG Pen & Paper

Another thought dawned on me in the context of my recent Wizards article in the context of spell books. How accessible spells are is a huge influence on the breadth of power available to your mage. Corvell is primarily interested

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5 Roleplaying Tips

November 25, 2008 rob Roleplaying Tips, RPG Pen & Paper

Staying in character is perhaps the hardest part of roleplaying and after many years gaming I still find it hard, especially when confronted with a brain teasing challenge. Here are my tips for staying in character. Tip #1 – It’s

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Roleplaying

November 19, 2008 rob RPG Pen & Paper

When I sit and ponder the games I am involved in, a lot of the time is invariably given over to considering the relationships my characters have with others in the game world. Whether it is about understanding the plot

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Fantasy Magic

November 14, 2008 rob RPG Pen & Paper

All the recent articles I have posted about wizards and magic have got me around to thinking about the mechanics of fantasy magic and its attributes. All campaign worlds need some kind of magic, some way of harnessing power to

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Fantasy Armour

November 12, 2008 rob RPG Pen & Paper

Like fantasy weapons in D&D, I believe armour defines the warrior. Conan in plate never really works for me nor do knights or paladins in studded leather. Or is this really true? Campaigns do not really have many boundaries and

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6d6 RPG Tabletop Role-Playing Blog is owned and operated by Chris Tregenza and Jaye Foster.