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Author: jfoster

The Lonely Rogue

June 3, 2015 jfoster RPG Pen & Paper

Even in some of the most indie of indie games, the role part of role play is important. Our tendency as creative types is to always move towards more diversity. Our groups are made up of people who have a

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The Toy Haunter

May 20, 2015 jfoster RPG Character Ideas

I came up with this idea for one of our think tanks after finding the image. I like it so much I’m going to flesh it out. On the far outer planes exist creatures that feed on your dreams. The

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Tips for 6d6 Character Creation

May 13, 2015 jfoster Roleplaying Tips, RPG Pen & Paper

You’ve got your concept and you know the role your character will be filling in the group. The story leader has explained the setting and has given you the standard 70 character points to spend. Here is my advice on

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6d6 Think Tank – The Best of Player Times

May 9, 2015 jfoster RPG Pen & Paper

Slightly different story telling time for this Think Tank.  We’ve kicked off our creative shoes and we’re chatting about some of the best gaming experiences we’ve had as players. What happened, what made them so good and what can we learn

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6d6 Think Tank – Births, Marriages and Deaths

April 25, 2015 jfoster RPG Adventure Ideas, RPG Pen & Paper

The three great life events – births, marriages and deaths – are the source of joy and sorrow, family gatherings and religious rites. This week’s RPG brainstorming session is about plot hooks arising from these occasions. They can be for

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The Pantheon of Jimano’s World

April 24, 2015 jfoster RPG World Building

Jimano’s World is the planet sized hermitage of Jimano, the god of the material. The races that live on this world must contend with the movements of the god deep below. These cause mountain ranges to form in years and

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Mid Adventure Pleasantries

April 18, 2015 jfoster RPG Adventure Ideas

Danger and stress are the stock trade of adventurers in role playing games.  This week’s Think tank was about giving our heroes a rest from this and some pleasantries.  These are encounters that will leave the characters feeling better for

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The Stone City of Jimano’s World

April 17, 2015 jfoster RPG World Building

On Jimano’s World, continents move metres in years and the order of the seasons can change. This is because the planet is a home, a hermitage of a god of the material that responds to his movements deep below. In

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Player Character Infamy

April 10, 2015 jfoster Roleplaying Tips, RPG Pen & Paper

Unless the players characters exist in a vacuum, their actions are going to have effects on their surroundings beyond a trail of dead goblins. Every action they take will eventually be noticed by someone and a reputation will build around

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Seven Kingdoms for the Players to Save or Destroy

April 6, 2015 jfoster RPG World Building

Unless their out in the far and distant wilds, characters are going to be inside the boundaries of somebodies claimed lands.  That nation is going to have unique set of quirks and customs to hinder and help the adventurers.  Add

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Hellenic Campaign Villain – An Epilogue

March 31, 2015 jfoster RPG Character Ideas

What have I learnt in building this villain? Primarily, that the nature of the 6d6 Hellenic setting means that any antagonist is going to be much more complex than just a villain.  The setting is founded on the competing goals

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5 Ways to Give a Villain more Depth

March 24, 2015 jfoster RPG Character Ideas

I’m continuing developing an antagonist for 6d6 Hellenic, which I started here. A villain that has a large scale plot that threatens the lives of thousands will get your heroes attention.  In the last post I wrote about how Iola’s

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6d6 RPG Tabletop Role-Playing Blog is owned and operated by Chris Tregenza and Jaye Foster.