Character creation doesn’t have to end once all the character points have been spent. If you want more customisation, you can dip into the metadata. Your character has four bits of metadata (defaults in brackets): Dynamic Potential [4], Static Potential
Tag: metadata
Monster Metadata: Part 3 of the Smog Devil
We’ve got the description (part 1)and we’ve got the advantages (part 2). Now our beast needs it’s metadata. The metadata in a 6d6 character is about how much potential the character has. A character uses their advantages by spending potential