Who Am I
6d6 RPG Store
Home to the 6d6 RPG and 6d6 Shootouts plus a various role-playing settings and adventures. All available as PDFs.
Living Document Promise
At 6d6, we believe you should only have to buy a game once. We have been burnt too many times by companies releasing new editions of their RPG and forcing their player base to upgrade.
All our PDFs, our games, our RPGs, our adventures, settings and supplements come with the Living Document Promise.
If you have purchased and registered a 6d6 RPG or game PDF, you will always have free access to the latest PDF no matter how many versions we have released. That's a promise.
About the 6d6 RPG
When we sat down to create the 6d6 RPG, we were after a game people would actually play. Too many games gather dust on shelves, never used, often never read. If the 6d6 RPG was to be played, it would need to be three things.
- Quick to learn
- Playable in a range of genre and styles of play
- Game mechanics that promoted role-playing
The 6d6 RPG certainly achieves the first goal as testified by the feedback from the hundreds of hours of play test and demonstrations sessions we have run over the last 18 months.
The system's flexibility is plain to see from our range of published and forthcoming adventures. Everything from story driven whodunits through traditional fantasy adventures to cinematographic zombie horror.
And the role-playing? Well, only you can be the judge of that.
Chris Tregenza, September 2011
History of 6d6
6d6 started life making and selling 28mm miniatures, supported by a blog, 6d6 Fireball covering RPGs of all sorts, from big name fantasy games to homebrew systems. We also wrote about the RPG industry including publishers and PDF stores. After a while it became clear that there wasn't really a market anymore for miniatures so we decided to scratch the itch many of us gamers have, and create our own system.
It took longer than expect, mostly because we threw away the character sheet to develop a revolutionary card based mechanic. Developing the game took a long time as we had to re-invent everything from scratch. Issues such as "how do we do saving throws", or "how do we show that some weapons are faster than others". But after almost two years play-testing we were able to release the 6d6 Core, the rule book for the 6d6 RPG.
While we were developing the game, we met many people as excited by the 6d6 card system as we were and they got invovled. Including writting adventures and complete RPG settings. The fruit of which you can find in our PDF store.
Free and Open
Politically, many of us involved in the 6d6 RPG are left-wing, libratarian hippies and we believe things should be free and open. Including RPGs.
This is why all our RPGs, card games, role-playing settings and adventures are released under the Creative Commons. You are free to use our games and contents how you like and you can share all our PDFs with whoever you want. One or two conditions apply, check the license on each product.
All our RPGs are free to read online as well. Just follow the links to 6d6 Online, our inovative game writing and publishing playform.
At 6d6 we believe in being open about everything. The game is open for anyone to expand and use. The ups and downs of running a small RPG business are documented on the blog. We even publish our sales figures and our costs so that you can see where your money goes.
Paying Writers A Fair Share
We also believe that writers should get a fair share from the sales. Where as other companies commission writers at $0.01 – $0.03 a word, we promise them nothing. Instead we pay them one third of the sales price on every copy sold. When you see a name on the cover of a 6d6 product, you can be sure that person is getting paid a fair share.
A Little Bit More Expensive
Our PDFs and products are a little bit more expensive than other peoples. We are building a long-term business and that has different overheads than someone doing it as a hobby. We also release our products under the Creative Commons and we make the Living Document promise which no other publisher does. Because of this we have to charge realistic prices so that we can be here next year and the year after that and the year after that ...
Our Facebook page carries pretty much the same RPG and gaming content as our G+ page.
We have a Twitter feed, @6d6Fireball, but we don't use it much nowadays.
Geography & Legal
6d6 Fireball and 6d6 RPG are owned and operated by Chris Tregenza
14 Endsleigh Gardens, Beeston, Nottingham. NG9 2HG. UK
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