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Tag: magic items

6d6 Think Tank – Magical Items with a Dark Twist

June 27, 2015 jfoster RPG Pen & Paper

Tonight’s RPG brainstorming looks at magical items with a dark twist. These are not cursed items or outright evil items, but devices with useful, desirable abilities which have an unpleasant aspect to them. They are items which force characters to

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Removing Magic Items from a D&D Campaign

November 1, 2008 test test RPG Pen & Paper 7 comments

In Ye Olde Worlde Magic Item Shop I highlighted how magic items had ceased being special in 3.0 onwards. Here is my solution to the problem. Magic Items have a Story If you think of the magic items in literature,

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Ye Olde Worlde Magic Item Shop

October 28, 2008 test test RPG Pen & Paper 3 comments

Looking back, one of the biggest mistakes in the 3.0/3.5 editions was the magic item creation rules. This seemingly sensible change fundamentally changed the nature of D&D. Back in the “good old days”, magic items were strange things. There was

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