Or as we prefer to call it, the Game Leader. This isn’t us wanting to have a new name just to be different. Master is used for someone who has complete control over the game. In 6d6 that simply isn’t

Or as we prefer to call it, the Game Leader. This isn’t us wanting to have a new name just to be different. Master is used for someone who has complete control over the game. In 6d6 that simply isn’t
This week’s poll is for players and GMs. [poll id=”57″] [poll id=”58″] [poll id=”59″] [poll id=”60″]
If this poll is to believed, most gamers are honest, reliable friends but there is a dark underside. Our first question was about your actions as a player. 61% said they tried to get everyone organised but only 5% said
In Ye Olde Worlde Magic Item Shop I highlighted how magic items had ceased being special in 3.0 onwards. Here is my solution to the problem. Magic Items have a Story If you think of the magic items in literature,
Thursday night’s game session was canceled due to Pete having the flu so I found myself with an unexpectedly spare evening. One quick trip down to the video store later and I was settling down to watch Cloverfield. After a
What online tools would make a GM’s life easier? Work begins in ernest today on 6d6 Fireball’s Adventures writing tool. As work progresses I’m going to document it here, mostly as a way of keeping my own thoughts in line,
Last night was our regular Thursday Night session where I’m running my Rome campaign. During a break for food, discussion turned to the events of last week and the NPC the players had killed. It had been a close fight,
Would you hire a GM to help you develop your campaign or adventures? Personally no, but one enterprising GM, going by the name of DNAphil, thinks people will and has launched a GM Consulting business. For $10 an hour he