Why The GM Is Forced To Bribe Players A typical RPG plot involves the party arriving in town and being approached by NPC A because NPC B has been kidnapped by NPC C. The typical response by players to this

Why The GM Is Forced To Bribe Players A typical RPG plot involves the party arriving in town and being approached by NPC A because NPC B has been kidnapped by NPC C. The typical response by players to this
Stories are defined by a basic structure – a skeleton on which the flesh of creativity can be added. The Arrow of Time In Star Trek (the original series) the crew and ship were identical in all regards at the
A bad story will always cause player frustration. A Long Time Ago After the arrival of a new pack drove them from their familiar patch of forest, Ug, Krg and their offspring find themselves in unfamiliar jungle. Hungrily they begin
Why do we care about some games and not others? What Does Caring Mean? Simple answer: Investment The death of a loved one makes us sad because we have invested grey matter in that person. Our brains develop neurons dedicated
The Brain Is A Story Teller Stories are literally how we make sense of the world and not just through the obvious mechanisms of metaphor and fable. To the brain there is no difference between the story of why a
Stories & RPGs is part of the blog about exactly that – stories and tabletop games. It is not about story games versus traditional / OSR dungeon type games though there will be lots on how some types of games