Skip to content
6d6 RPG

6d6 RPG

Flexible, Fast and Fun Role-Playing

  • Home
  • Tabletop RPG Store
  • The Sales Pitch
  • 6d6 Blog
  • About 6d6
    • Contact 6D6
    • 6d6 Recommends
    • Free To Share

Author: jfoster

21 Ways You Could Get 6d6 Super Powers

February 14, 2015 jfoster RPG Character Ideas, RPG Pen & Paper

All stories have to start somewhere.  For superheroes, what comes before they get their powers is prologue, a background that influences them, but does not define them.  How they got these powers, the origin of their super powers, forms the

Continue reading

Too Useful NPCs

February 13, 2015 jfoster RPG Pen & Paper 2 comments

In role playing games, the primary agents of change are the player characters. Whilst the world around them may be populated by people and places with their own agendas, our focus is with our characters. We see the world and

Continue reading

The Races of Jimano’s World

February 10, 2015 jfoster RPG Pen & Paper

For our 6d6 Think Tank on creation myths, we delved into creation myths. My own submission was Jimano’s World. The core of the idea is the planet is actually a hermitage for a shy god. His very being shapes the

Continue reading

Ogres in the Grey Realms – a Guest Post

February 9, 2015 jfoster RPG Pen & Paper

In the 7th session of his 6d6 Magic game, Brian experiences the effects of players going all out on a monster. ———- Wrapped up the seventh session in my current 6d6 fantasy game, “The Gray Realms”, earlier today. The meat

Continue reading

Monster Metadata: Part 3 of the Smog Devil

February 6, 2015 jfoster RPG Character Ideas, RPG Pen & Paper

We’ve got the description (part 1)and we’ve got the advantages (part 2).  Now our beast needs it’s metadata. The metadata in a 6d6 character is about how much potential the character has.  A character uses their advantages by spending potential

Continue reading

Keeping Disparate Characters Together

February 3, 2015 jfoster RPG Character Ideas, RPG Pen & Paper

Most of us have had that point in a game where a set of characters work together for longer than a single campaign. Usually a character will have a motive for solving the problem at hand, ranging from the greater

Continue reading

A Blarg Too Far Makes for a 6d6 Magic Playtest Post

February 2, 2015 jfoster RPG Pen & Paper

Brian Isikoff”s party of three are continuing to make their way though the Gray Realms.  It seems one of his players wants a very nice staff… —– Heh. Gary, playing Corvell the Fire Elementalist, pushed it a little far today

Continue reading

6 Creation Myths for RPG World Building

January 31, 2015 jfoster RPG Pen & Paper, RPG World Building

Creation myths are the quickest way to give a culture or race history when building your RPG world. They are common across all human societies as they provide an answer to the obvious question of “where did we come from?”

Continue reading

6d6 Monster Example – The Smog Devil – Part 2

January 30, 2015 jfoster RPG Character Ideas, RPG Pen & Paper

With our monster described and given some character (see part 1), lets get into the mechanics. On first pass through the paths available in the 100 monster bestiary, I’ve picked out these to start with.  As a note, advantages and paths

Continue reading

Think Tank Response – Alignment of Stars

January 27, 2015 jfoster RPG Adventure Ideas, RPG Pen & Paper

Since my timezones makes it hard for me to make the think tanks, here’s my few pence worth on some of the ideas we presented. Star Doors: I’m very much picturing these are magi-tech stones circles which you stand in

Continue reading

Posts navigation

«Previous Posts 1 … 23 24 25 26 Next Posts»
6d6 RPG Tabletop Role-Playing Blog is owned and operated by Chris Tregenza. If you are into Dungeons & Dragons style games, check out Dingles' Games pathfinder RPG resources.