6d6 RPG: Collecting Player Feadback

Introducing the 6d6 RPG to new players is always nerve-wracking. As well as the worries about playing with a new group of players there is the worry about whether they will like the game or even understand it. These concerns are always unfounded as after every game we get players who who want to discuss the game and their ideas for it.

But I wanted more feedback, especially from those who don’t say much after the game. Plus I wanted a way of staying in touch with the players after the game. So for Indiecon I introduced player feedback cards.

The cards ask for three pieces of information:

How likely are you to recommend the 6d6 RPG to a friend? With a scale of 1 (Not Likely) to 9 (Very Likely).

Why? and a space for the players to put anything they want

Can I email you? with a space for the player to put down an email address.

Having done this for the first time at Indiecon, I repeated the process for a demo game at the University of Derby Comic Book Society.

Indiecon

We made the mistake of not keeping track of which game each piece of feedback comes from. So these comments come from four different sessions of the 6d6 Shootouts pick-up game plus one session each of the full RPG adventures Savage Island, Quantum Flux and Outbreak!

The players were all highly experienced gamers, mostly male and (I’m estimating) nearly all 25 years or older. I’ve sorted the results into best to worst so that it is easy to see the spread of feedback we got.

How likely are you to recommend the 6d6 RPG to a friend : 9

Why? : “An excellent pick-up game with a quirk”

How likely are you to recommend the 6d6 RPG to a friend : 9

Why? : “Its fun to play and fast paced which is good. Also there are more tactics then there first appears to be”

How likely are you to recommend the 6d6 RPG to a friend : 9

Why? : “Mechanics, gameplay, flex”

How likely are you to recommend the 6d6 RPG to a friend : 9

Why? : “Original and fun”

How likely are you to recommend the 6d6 RPG to a friend : 9

Why? : “Loads of fun, free flowing, not too complicated”

How likely are you to recommend the 6d6 RPG to a friend : 9

Why? : “Simple quick, lots of fun”

How likely are you to recommend the 6d6 RPG to a friend : 8

Why? : “Fun flexible and easy to learn”

How likely are you to recommend the 6d6 RPG to a friend : 8

Why? : “Good, fast fun”

How likely are you to recommend the 6d6 RPG to a friend : 8

Why? : “Good flow system + interesting player interaction”

How likely are you to recommend the 6d6 RPG to a friend : 8

Why? : “Very quirky and adaptable”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Good fun to play. Nice narrative aspect to combat”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Great fun, system lends itself to creativity”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “V. good fun, interesting alternate ‘character sheet'”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Quick to pick up the rules, good range of strategic options with cards/flow economy. Can’t say much about the RPG though.”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Good balance of randomes and strategy. Mail me if you want more feedback”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Better than SJG Frag”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Fast, furious and quite amusing”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Really fun”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Works as fast skirmish rules set but not complex”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Cheap fun and quick action”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Very good idea – want to see how it is marketed. Like the creativity and adaptability to genre.”

How likely are you to recommend the 6d6 RPG to a friend : 6

Why? : “Probably a bit crunchy for my lot – but I really enjoyed it”

How likely are you to recommend the 6d6 RPG to a friend : 6

Why? : “Its fun”

How likely are you to recommend the 6d6 RPG to a friend : 6

Why? : “A good board game, not really an RPG”

How likely are you to recommend the 6d6 RPG to a friend : 6

Why? : “Good but not spectacular”

How likely are you to recommend the 6d6 RPG to a friend : 3

Why? : “Interesting but lack much effective opportunity”

University of Derby – Comic Book Society

I ran the Savage Island fantasy adventure for six players at the university. All the participants were male students between 18 and 21.

How likely are you to recommend the 6d6 RPG to a friend : 9

Why? : “Interesting system! Fast-flowing and enjoyable”

How likely are you to recommend the 6d6 RPG to a friend : 8

Why? : “Very fun, interesting game with good character creation system”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “It’s fun and fairly easy to grasp.”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Enjoyable and easy to learn though can be slow but that’s just us.”

How likely are you to recommend the 6d6 RPG to a friend : 7

Why? : “Interesting system”

How likely are you to recommend the 6d6 RPG to a friend : 6

Why? : “I normally would but besides myself I don’t know many into RPGs. Was fun enough.”

Note: The space for ‘why’ on the card was quite small, some people’s handwriting was hard to read and some games ran late in the day (e.g. long after the bar was open) so if the comment doesn’t make sense, there might be a variety of reasons for it.

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