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open:settings:6d6hellenic:divine_favour [2016/03/01 18:35]
tregenza
open:settings:6d6hellenic:divine_favour [2016/03/01 18:41] (current)
tregenza
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 The gods hold grudges and a hero who earns the disfavour of a god can expect that god to keep interfering for a long time. Hera hounded <apdx ref="​open:​settings:​6d6hellenic:​apdx:​herakles">​Herakles</​apdx>​ for years and Poseidon spent a whole decade trying to kill <apdx ref="​open:​settings:​6d6hellenic:​apdx:​odysseus">​Odysseus</​apdx>​. The gods hold grudges and a hero who earns the disfavour of a god can expect that god to keep interfering for a long time. Hera hounded <apdx ref="​open:​settings:​6d6hellenic:​apdx:​herakles">​Herakles</​apdx>​ for years and Poseidon spent a whole decade trying to kill <apdx ref="​open:​settings:​6d6hellenic:​apdx:​odysseus">​Odysseus</​apdx>​.
  
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-===Hubris=== 
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-<apdx ref="​open:​settings:​6d6hellenic:​apdx:​hubris">​Hubris</​apdx>​ is excessive pride, tending towards arrogance and a severe overestimation of one's own abilities, worth and place in the world. What makes an act of hubris depends on individual circumstances but Greek mortals and the gods regard it as a grave offence. 
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-Ancient Greece values personal greatness. Pride and self-confidence are a big part of a hero's identity and failing to celebrate one's own greatness is seen as a weakness. The challenge for heroes is exhibiting greatness and self-confidence without falling into hubris. Many heroes have failed this challenge and suffered for it; such a fate is part of Greek tragedy and almost expected of heroes. The gods want mortals to do great deeds in their name but heroes must remember their place as mortals. ​ 
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-== Mortals, Gods and Hubris ==  
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-To mortals, an act of hubris is an act of contempt --- the belief that other mortals are below them and the justification for their ill-treatment. This is a particularly common problem amongst rulers and the rich. These acts of hubris centre on shaming and humiliating others. The offender believes they are so far above their victim that the rules of honour and decency no longer apply. In the eyes of immortals, hubris is when a mortal aspires beyond their station. Icarus claimed he could fly, a power the gods have not granted to mortal man, so <apdx ref="​open:​settings:​6d6hellenic:​apdx:​helios">​Helios</​apdx>​ melted his wings. ​ 
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-Acts of hubris will attract the unwanted attention of both mortals and gods, though it is the gods who are a hero's biggest worry. When Achilles considered himself above the mortal <apdx ref="​open:​settings:​6d6hellenic:​apdx:​hector_of_troy">​Hector</​apdx>​ it was not enough for him to kill the Trojan, but in hubris he sought to humiliate him too. Achilles defiled Hector'​s body and dragged it behind his chariot, earning the hero the anger of both mortals and immortals. The gods ensured Achilles received a painful death while mortals gave Hector'​s body a proper burial. 
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-Mortals who aspire to greatness are lauded by the gods and rewarded with an afterlife in the <apdx ref="​open:​settings:​6d6hellenic:​apdx:​isles_of_the_blessed">​Isles of the Blessed</​apdx>​. Mortals who place themselves above other mortals or who claim the power of immortals are committing hubris and are condemned to <apdx ref="​open:​settings:​6d6hellenic:​apdx:​tartarus">​Tartarus</​apdx>​. This is a fine line to tread but players and Game Leaders should revel in the rise of a Champion and their fall into hubris. The gods are always happy to use Champions as a morality tale for mortals. 
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open/settings/6d6hellenic/divine_favour.txt · Last modified: 2016/03/01 18:41 by tregenza
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The 6d6 RPG tabletop store is owned and operated by Chris Tregenza. Who also owns and runs Myomancy, a site about ADD / ADHD medication, Autism and Dyslexia Treatments and also site called Poosk. Chris also provides copy-writing, web design SEO advice to sites like Dingles' Games pathfinder rpg resources.