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open:mechanics:6d6lite:charactercreation [2014/05/08 14:19]
tregenza
open:mechanics:6d6lite:charactercreation [2014/05/09 11:29] (current)
tregenza
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 ==== Character Creation ==== ==== Character Creation ====
  
-Character creation uses on character paths found in the Generic / Modern setting and other 6d6 RPG books. ​+Character creation uses character paths found in the Generic / Modern setting and other 6d6 RPG books. ​
  
  
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 ==Step 4 - Pick Abilities== ==Step 4 - Pick Abilities==
  
-From each pathselect two abilities advantages (blue). Write these in the third column of the character sheet. ​ +From each path select two abilities advantages (blue). Write these in the third column of the character sheet. ​
  
 ==Step 5 - Extra Life, Equipment and or Abilities == ==Step 5 - Extra Life, Equipment and or Abilities ==
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 == Step 7 - Mundane Equipment == == Step 7 - Mundane Equipment ==
  
-Players should make a note of any significant *mundane equipment* they have at the start of the game, checking with the Game Leader that they are acceptable. Obvious things like clothes do not need to be written down as a character is always assumed to have everyday, ​common sense items. ​+Players should make a note of any significant ​**mundane equipment** they have at the start of the game, checking with the Game Leader that they are acceptable. Obvious things like clothes do not need to be written downas a character is always assumed to have everyday, ​commonsense ​items. ​
  
 == Step 8 - Finishing Off == == Step 8 - Finishing Off ==
open/mechanics/6d6lite/charactercreation.txt · Last modified: 2014/05/09 11:29 by tregenza
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The 6d6 RPG tabletop store is owned and operated by Chris Tregenza. Who also owns and runs Myomancy, a site about ADD / ADHD medication, Autism and Dyslexia Treatments and also site called Poosk. Chris also provides copy-writing, web design SEO advice to sites like Dingles' Games pathfinder rpg resources.