Trace: • advanced_pack
By Chris Tregenza
Aimed Shot
Range+
Taking time and care when aiming at a target. Cannot be used in Opportunity Actions.
Alive!
When you are killed for the first time, turn this card over.
Backstab
Melee, Opportunity, Stance, Static
Melee attack a character whose move has just finished in your location.
Bayonet (Springfield)
CP: 5
Dice: 1d6+1
Bayonet, Melee
Bayonet for the 1873 Springfield Rifle. If the character has the Springfield 1873 rifle as part of their character deck this card can be used as a Static card.
Blunderbuss
Capacity (3*), Range (1), Shotgun, Two Handed
A crude, early form of shotgun. It can be loaded with up to three Powder and Shot cards but when fired, all the ammo in the gun is used in single shot.
Bolt
Mounted Movement+, Range Resistance, Static
Ride quickly to avoid gunfire. After the attack is resolved, the character moves to an adjacent location.
Boulder
Range Resistance [Rural, Open], Rotate, Static
A large lump of rock gives excellent protection.
Bow Expertise
Bow+, Range+, Rotate
Skilled in bows and similar weapons. If Brawn is also used in the action, the Brawn card rotates.
Braced Weapon
Static, Stance, Range+, Rotate
Hold the weapon in a fixed position for maximum accuracy and effect. No movement is allowed while card is in the pool.
Brawn
Melee
Physical strength giving melee attacks that extra punch.
Camouflaged
Hard to spot in this terrain
Cavalry Sabre
CP: 10
Dice: 1d6+3
Melee, Rotate
Model 1860 Light Cavalry Sabre used extensively from 1862 onwards.
Charge
Melee, Mounted Movement+ Static
Ride your opponent down. As part of a melee attack, the character may move into adjacent location to reach the target.
Cheese It!
Range Resistance [Open], Static
Run away from danger. This card can only be used if an adjacent location also has the Open keyword. After the attack, the character moves to the adjacent location.
Coach Gun
Capacity (2), Persistent, Shotgun, Range (2)
Used by coach guards 'riding shotgun' this short-barrelled shotgun does not incur the two-handed penalty if used against a Melee Action.
Colt Peacemaker
Capacity (6), Pistol, Range (1), Rotate
This iconic pistol of the Wild West was the first mass-produced pistol to use integral percussion caps in its cartridges. Circa: 1873 onwards; Uses Pistol Bullets.
Corner
Range Resistance [Urban], Static
Use the corner of a building for cover.
Dirty Fighting
When the going gets tough, the tough get dirty. Range weapons can be used as melee weapons with this card. They are worth 1d6+0 and Rotate.
Discard Pile
Place discarded cards under this card.
Fanning
Pistol+, Range+, Rotate
Rapid fire with a revolver. When fanning, Pistol and Skill Expertise cards do not Rotate but the Pistol counts as a Two-Handed weapon and also cannot be played with Skill+ cards.
First Kill!
Hay Bales
Rotate, Range Resistance [Rural, Building], Static
These densely-packed bundles of fibrous vegetable matter are surprisingly effective protection and can be used even when the opponent is in the same location.
Horse
Melee, Mounted Movement, -Range, Rotate
A swift steed. When in the pool, the character can only use Mounted Movement, cannot use any terrain specific Range Resistance cards and this card counts against any Range actions.
In Cover
Range Resistance+, Stance, Static
Make best use of existing cover.
In The Dirt
Range Resistance [Open], Rotate, Stance, Static
Lie flat on the ground, making the smallest target possible.
Initiative
Write your character name on here and hand it to the Game Leader.
Kill
Manoeuvre
Movement, Opportunity, Stance, Static
Move after a character finishes a move in your location or an adjacent location.
Manual Dexterity
Melee+, Range+
Hand-to-eye coordination and nimbleness.
Melee Expertise
Skilled in melee including unarmed combat, bladed weapons such as knives or axes, and blunt weapons.
Native Stealth
Movement, Stance, Static
Hard to hear or see. Movement Actions involving this card do not trigger Opportunity Actions.
Out The Back, Jack!
Range Resistance [Building], Static
Run out the back door. This card can only be used if an adjacent location also has the Building keyword. After the attack, the character moves to the adjacent location.
Pickaxe
Melee, Rotate, Two-Handed
"A pickaxe in the head often offends" - Old Western saying.
Pistol Bullet
CP: 1
Dice: 1d6+0
Ammo
Pistol Expertise
Expert with a pistol. When this card is in the pool, Ammo cards can flow directly into the Gun Stack.
Powder and Shot
Gunpowder and loose shot.
Riding Trick
Mounted Movement+, Range Resistance, Stance, Static
Duck behind your mount to avoid gun fire and similar manoeuvers.
Rifle Bullet
CP: 2
Dice: 1d6+2
Rifle Expertise
Range+, Rifle+, Rotate
Expert with a rifle. When this card is in the pool, Ammo cards can flow directly into a Gun Stack.
Rooster Booster
Range+, Rifle+
Named after Rooster Cogburn and his rapid reload technique. Only usable with a Winchester 73 rifle, the rifle card does not rotate when used with this card.
See It Coming
Range Resistance [Urban, Open], Static
Anticipate the danger and take precautions. This card can be used against range attacks from within the same location.
Sharps Buffalo Rifle
Capacity (1), Range (7), Rifle
Highly accurate and powerful, this single-shot rifle was used by countless hunters. Circa: 1875-1881; Uses Rifle Bullets.
Short Bow
Bow, Range (2), Two-Handed
A muscle powered projectile weapon.
Shortcut
Movement+, Rotate
Take advantage of little-known shortcuts.
Shotgun Cartridge
CP: 3
Dice: 1d6+4
19th Century black powder style shotgun cartridge
Shotgun Expertise
Range+, Rotate, Shotgun+
Expert with a shotgun. When this card is in the pool, Ammo cards can flow directly into the Gun Stack.
Snap Shot
Opportunity, Range+, Stance, Static
Use a range weapon on an opponent who has just moved.
Speed
Melee+, Movement+, Range+
It never hurts to be faster than your opponent.
Springfield 1873 Rifle
Capacity (1), Range (3), Rifle
This single-shot rifle was the standard infantry rifle of the use army during the 1870s.
Tomahawk
CP: 7
A crude, hatchet-like weapon.
Toughness
Melee, Range Resistance
Hardiness and resilience against pain.
Vegetation
Range Resistance [Rural], Static
Cover from bushes and small trees.
Wilderness Sense
Range Resistance [Rural, Open], Static
A lifetime in the wilderness helps when spotting danger. This card can be used against range attacks from within the same location.
Winchester 73
Capacity (13), Range (3), Rifle, Rotate
The distinctive lever-action rifle called 'The Gun That Won The West'. Circa: 1873+; Uses Pistol Bullets.
Window
Range Resistance [Urban, Building], Rotate, Static
Step 1: Smash glass; Step 2: Poke gun out; Step 3: Blast away.
USERSVG1:
USERSVG2:
T1Colour: #aaaaaa
T1Title: Upstair's Window
T1Keywords: Urban, Building, Hidden
T1TerrainValue: 1
T1ValueColour: blue
T2Colour: #dddddd
T2Title: Railway Track
T2Keywords: Urban
T2TerrainValue: 2
T2ValueColour: black
T3Colour: #aaaaaa
T3Title: Outhouse
T3Keywords: Urban, Building
T3TerrainValue: 1
T3ValueColour: black
T1Title: Bathhouse
T1Keywords: Urban, Building
T1TerrainValue: 2
T1ValueColour: black
T2Colour: #aaaaaa
T2Title: Boarding House
T2Keywords: Urban, Building
T3Colour: #dddddd
T3Title: Dirt Track
T3Keywords: Urban
T3TerrainValue: 3
T1Title: Assay Office
T1Keywords: Urban, Building, Block
T1ValueColour: red
T2Title: Main Street
T2TerrainValue: 4
T3Title: Undertakers
T3TerrainValue: 4
T1Title: Station
T1TerrainValue: 5
T2Title: Saloon
T2TerrainValue: 6
T3Colour: #fdff00
T3Title: Wagon Trail
T3Keywords: Rural
T3TerrainValue: 2
T1Colour: #aadd00
T1Title: Native Camp
T1Keywords: Rural, Open, Block
T1TerrainValue: 4
T2Colour: #fdff00
T2Title: Scrub Land
T2Keywords: Rural
T2TerrainValue: 3
T3Colour: #aaffaa
T3Title: Sod House
T3Keywords: Rural, Building
T1Colour: #aaffaa
T1Title: Mine Head
T1Keywords: Rural, Building
T1TerrainValue: 3
T2Colour: #aaffaa
T2Title: Ranch
T2Keywords: Rural, Building
T3Title: Prairie
T1Title: Sheriff's Office
T2Colour: #dddd77
T2Title: Back Alley
T2Keywords: Urban, Open
T1Colour: #ddddaa
T1Title: Town Square
T1Keywords: Urban, Open
T3Colour: #ddddaa
T3Title: Stockyard
T3Keywords: Urban, Open
T1Title: Rooftop
T2Colour: #aadd00
T2Title: Garden
T2Keywords: Rural Open
T2TerrainValue: 1
T1Title: Creek
T1Keywords: Rural, Open
T3Colour: #aadd00
T3Title: Spoil Heap
T3Keywords: Rural, Open
T1Title: Church
T2Title: Cactus Field
T2Keywords: Rural, Open
T1Title: Pasture
T3Title: Railway Bridge
T3TerrainValue: 6
T1Colour: #dddddd
T1Title: Hanging Tree
T1Keywords: Urban, Open, Block
T2Title: Prairie
T3Title: Scrub Land
T1Colour: #dddd77
T1Title: Water Tower
T2Title: Wagon Trail
T3Title: Main Street
T1Title: Cemetery Hill
T1TerrainValue: 6
T2Title: Dirt Track
T3Colour: #dddd77
T3Title: Railway Track
T1Title: Hay Loft
T1Keywords: Rural, Building, Hidden
T3Keywords: Rural, Buildingn
T1Title: Cave
T1Title: Storm Celler
T1Title: Wagon Train
T2Title: Outhouse
T1Title: Bath House
T3Title: Boarding House
T1Title: Barn
T2Title: Undertakers
T3Title: Saloon
T1Title: Dry Gulch
T2Title: Sod House
T3Title: Ranch
T1Title: Cellar
T1Title: Lake
T3Title: Main street
T1Title: Mesa