Freq. (Specify) [Keyword]

The frequency with which the advantage can be used without granting additional situation bonuses to the opponent. The specified frequency will be one of the standard time scales. Using an advantage more frequently adds 2d6+0 to the resistance and doubles with each use. This penalty remains and continues to double until the advantage is unused for a period not shorter than the specified frequency. That is, a Freq. (Day) advantage must remain unused for a day to lose the situation bonuses.

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open/mechanics/rulecards/frequencykeyword.txt · Last modified: 2013/11/05 15:57 by darth_tigger
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