Outbreak! Cards

Cards developed for the One-Shots adventure Outbreak!.

open:cards:outbreak
TitleTypeSummary
A Frickin Chainsaw!EquipmentLook Mummy, no hands!
Aerosol CanEquipmentCan of deodorant. With an ignition source, this makes a good, single use weapon.
Breaking & EnteringAbilityDisabling alarms, forcing locks and similar techniques.
Chow DownLifeMy what big teeth you have....
Double-Barrelled ShotgunEquipmentA rusty but usable shotgun. Both barrels can be fire in a single action, doubling the dice and modifier value for this advantage.
HeadbuttAbilitySee You Jimmy!
Leather JacketEquipmentBelle's leather jacket affords her some protection
LighterEquipmentDefinitely a Zippo
Pom PomsEquipmentThere is nothing more distracting than a cheerleader. Except for a cheerleader with Pom Poms
RecordsEquipmentVinyl from a bygone era - the 'Batman' soundtrack, Dire Straits and Sade.
RopeEquipment20 feet of good rope.
Sharp RingEquipmentBelle's ring is pruposefully made to do damage
The CleaverEquipmentLarge and heavy knife. Reroll ones in attacks using this weapon.
Zombie HugAbilityCold, clammy, dead hands grasping at living flesh. Attacks deal damages as normal but also one Potential Damage.
Zombie ToughnessAbilityIt's harder to die when you can't feel pain. After nightfall, this ability gets stronger - reroll any ones or twos when used the advantage in a resistance action at night.

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open/cards/outbreak/start.txt · Last modified: 2012/01/15 12:41 by tregenza
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