An intangible, barely perceptible sense that divine power surrounds the creature.
Hinder the movement of a creature going into, passing through or leaving adjacent squares as if they were passing though your square.
Experienced in and well-suited for a particular habitat.
Make a melee attack against a target whose move action ends in a square adjacent to the character.
Ride the Currents
Double [Fins], Skill
Use the dynamic nature of water to move and strike more effectively.