Thief

Static

Path

Long experience in stealing things using force or stealth.

Backstab

Static

Melee, Opportunity

The character can make a melee attack against an enemy who has just taken an action targeting someone else.

Bully

Skill, Status

Forcing others to do your will through intimidation and fear. Apply a mission or a status effect on the target.

Criminal Underworld

Static

Knowledge

Understanding of the customs and practices of criminals.

Dirty Fighting

Melee, Skill

Underhand techniques for when winning is more important than honour. Mundane equipment used as an ad-hoc weapon counts as 1d6+0 rather than 0d6+2.

Greed

Life, Mind

The sense that whatever you have is not enough.

Lockpicking

Skill

Being able to open locks without the key.

Manual Dexterity

Body, Life

Hand-to-eye coordination and nimbleness.

Self

Life, Soul

Personal gain above all else.

Stealth

Skill

Skilful in avoiding being seen or heard.