Character creation in the 6d6 RPG is a fine and splendid thing. Whether you’re using the quick start rules or building something from scratch, with a few key ideas a fully fledged character can be built in minutes. But like all systems, there are cracks the unwary can fall down.
Fiction by Patrick King, inspired by our recent ideas for a post-apocalyptic RPG setting. Andy is still not back from the latest foraging trip. I’m concerned, usually he’s only gone for a few hours but night passed and there’s still no sign. I heard some of them last night, the
Our open, weekly RPG brainstorming session. This week we are talking about alien monsters. If you would to join us in the hangout and swap ideas, just shout-out in the comments. All are welcome. Thinktank Briefing —> 6d6: The Horrors of the Galaxy What horrors populate the galaxy? There are many
This week’s brainstorming is about characters and adventures for 1940s Necromancy and Necro-Tech. We have an idea for a setting which involves Ernest Rutherford (discoverer of the atom) and Aleister Crowley (occultist) winning a joint Nobel prize for proving the existence of spirits. This leads to safe, clean, spirit driven
This time we having an experiment with each of us creating a 6d6 Lovecraft character to fit with one character background suggested by our followers Abraham Morrill is a hard and grizzled man at 50. He served as boatswain on the New Bedford Whaler, Charles Gardner most of his life,
In tonight’s brainstorming session we will be creating 6d6 RPG characters based on back stories and concepts supplied by the good folks of G+. See the backgrounds here – http://ift.tt/1jz1hv4 The meeting is open and anyone who wishes to join in is welcome. Comment below and we will send you an
This week’s brainstorming session is about about giant monsters to fight the mechs we talked about last week. We need creatures capable of smashing Tokyo to smithereens and challenging a party’s worth of giant-robots. We have had some ideas already submitted [ see http://ift.tt/1mg4Ncr ], feel free to chip in
Join us tonight for our weekly RPG brainstorming session. This week’s topic is mecha-robots versus giant monsters. Specifically we are looking at what players want from this sort of game? What should the giant robots be able to do? How complex should the game play be? How do the giant robots
This week’s RPG brainstorming is about aliens for a new SF setting. The meeting is open to all so comment if you would like to join in or post your comments below. *6d6 Galaxy* As Humanity spreads across the galaxy, who (or what) will they encounter? Background: In the year
Our weekly RPG brainstorming session will be building a monster based on this image [ http://ift.tt/1oAEpJk]. You can find some of the monsters here. Open to all, just comment to be invited in to the meeting.